Auto-combat. Escalating hordes. Global rankings. Survive as long as you can.
Move to survive. Weapons handle themselves. XP keeps you growing — until it doesn't.
Weapons target and shoot automatically. You focus on positioning — bullets handle the rest.
Collect XP orbs from kills. Every few levels, pick an upgrade: new weapon, damage, health, or speed.
Six enemy types. Spawn rate, speed, and HP all ramp over time. Nothing stays manageable for long.
Beat your personal best — your score hits the board. Live rankings from Firebase.
Hold up to 3 active weapons simultaneously, each firing on its own cooldown. Mix and match.
Coins, deaths, best score, total XP — synced to Firebase after every run. Nothing lost.
Register with email. Your pilot stats sync to the cloud from your first run.
Enemies spawn constantly and chase you. Standing still means taking hits from every direction.
Walk over XP orbs. Fill the bar, pick an upgrade. Weapons stack — don't waste weapon tiers on stats.
Score = coins earned. New personal best auto-submits to the global board.
Stack up to 3 active weapons. Passives run alongside them. All fire independently.
Rapid single shots at the nearest target. Starting weapon — upgradeable and reliable.
Wide pellet spread, brutal at close range. Clears dense clusters in one blast.
High-damage piercing beam. Punches through multiple enemies in a single line.
Continuous arc between nearby enemies. Exceptional against tight packs.
Three-round burst in a tight cone. Good middle ground between pistol and shotgun.
Slow projectile that explodes on impact. Devastating AoE for grouped enemies.
Flips back toward you after a delay. Hits twice if enemies are still in range.
Persistent radial damage field around your pilot. No aiming required.
Projectiles that circle you continuously. Blocks and damages anything that enters your space.
Free. No installer. Open in Godot and press play, or grab the Windows build below. Firebase is already configured — just create an account and start surviving.
Accounts created here are the same ones used in-game — your stats and leaderboard entries are shared across both.